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D3doverrider 64 Bit Download

вторник 21 августа admin 97
D3doverrider 64 Bit Download Rating: 6,1/10 6752 votes

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A2 already has a tribuff. What you can do is turn Vsync off (no more tri_buff or dbl-buff) Which it will do(d3doverrider) and get 'more' FPS. ======================================================= YEP i hear what you are saying but it does work,also i think you have missed the point of this tweak d3doverrider reduces lag and increases fps making games play better even at low fps. Arma 2 works in a ass about face way so things that shouldn't work do,my self and many others are suffering from low FPS on good rigs and like other people i have tried just about every tweak possible so when i find my fps go from 19fps max to 22-30 in harvest red and when i get smooth game play at 22 fps i would call that a success and a tip worth sharing, so please try it and give me some feedback because it more constructive than dismissing a suggestion without trying it first.:bounce3: Edited December 10, 2009 by wobblydave yep. ======================================================= YEP i hear what you are saying but it does work,also i think you have missed the point of this tweak d3doverrider reduces lag and increases fps making games play better even at low fps.

Jan 9, 2012 - General tweaking, download PCMark05, download latest SystemInfo. Imho this differs with every cpu generation a bit. Too fast moving won't give a. Install RivaTuner and launch D3DOverrider that is a software installed with RivaTuner, you can find it here. 1- Vista x64 (improve with nlite) - the best.

This is good for Vista users since Vista does not allow you to force disable of vsync through your graphics cards interface. For those who don't understand vsync (I had to do some research) this is a 'brief' explanation from my little understanding but it may help. Vsync makes your Graphics card slow down the rate at which it sends images to your monitor (especially if you have a relatively good car), i.e. It syncronizes your card and your monitor and caps the FPS at the max refresh rate of your monitor.

If your monitor makes your card hold up it could potentially cut your FPS by 50%. To understand this you need to look at how the card works.

You have 2 buffers in your video card (primary and secondary), the primary sends the image to the monitor while the secondary loads the next image and the 2 buffers cycle back and forth. If your FPS drops below the refresh rate of the monitor at any point then the primary must wait for the next 'refresh cyle' to send the image in its buffer, therefore holding up the cycle as the secondary buffer already has a processed image in it and can't move forward to send it, it basically stops the process briefly and drops FPS (which I understand causes lag/stutter). Therefore, by forcing triple buffering you are getting a 'third buffer' being processed into the cycle to potentially reduce lag and stuttering effects since there would be an extra buffer in to fill and not have to wait to empty one to begin to fill it again. There are some possible negative effects of Triple buffering though- You can get potential visual anomalies with some games. You could potentially develope some mouse/control lag as there is more memory being used. That brings about the next potential problem- it uses more GPU memory as it is loading 3 images.

If you are having problems anyway and especially if using Vista (since you can't force vsync disabled in Vista) it is worth a shot. Sorry this is so long and if anyone has anything more to add or if I am incorrect please feel free to correct me as I have learned this through my own extensive research from many sources. However, I may have mixed something up or misunderstood something. I hope this will help someone to better enjoy Arma2 and any other game for that matter. Best of luck. I copied this from wikipedia: In triple buffering the program has two back buffers and can immediately start drawing in the other one. The third buffer, the front buffer, is read by the graphics card to display the image on the monitor.